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SAGT
2009
Springer
136views Game Theory» more  SAGT 2009»
13 years 11 months ago
Doing Good with Spam Is Hard
We study economic means to improve network performance in the well-known game theoretic traffic model due to Wardrop. We introduce two sorts of spam flow - auxiliary and adversari...
Martin Hoefer, Lars Olbrich, Alexander Skopalik
ASUNAM
2009
IEEE
13 years 10 months ago
Filtering Spam in Social Tagging System with Dynamic Behavior Analysis
—Spam in social tagging systems introduced by some malicious participants has become a serious problem for its global popularizing. Some studies which can be deduced to static us...
Bo Liu, Ennan Zhai, Huiping Sun, Yelu Chen, Zhong ...
AIRWEB
2006
Springer
13 years 8 months ago
Web Spam Detection with Anti-Trust Rank
Spam pages on the web use various techniques to artificially achieve high rankings in search engine results. Human experts can do a good job of identifying spam pages and pages wh...
Vijay Krishnan, Rashmi Raj
CEAS
2008
Springer
13 years 6 months ago
The Effectiveness of Whitelisting: a User-Study
We believe this paper is the first extensive user-study of whitelisting email addresses. While whitelists are common in social networking and instant messaging (e.g., buddylists),...
David Erickson, Martin Casado, Nick McKeown
ICESS
2004
Springer
13 years 10 months ago
A New Approach for Predictable Hard Real-Time Transaction Processing in Embedded Database
Real-time transaction processing becomes concerns as embedded time coming rapidly. However, the transaction process in real-time embedded system still has some problems in resource...
Tianzhou Chen, Yi Lian, Jiangwei Huang