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ICMCS
2007
IEEE
134views Multimedia» more  ICMCS 2007»
13 years 11 months ago
Retrieving and Exploiting Hand's Orientation in Tabletop Interaction
Large displays and hand gestures can be combined to augment the traditional desktop paradigm, allowing for multiple co-located users to interact simultaneously with a single compu...
João Carreira, Paulo Peixoto
IUI
2012
ACM
12 years 26 days ago
Continuous recognition of one-handed and two-handed gestures using 3D full-body motion tracking sensors
In this paper we present a new bimanual markerless gesture interface for 3D full-body motion tracking sensors, such as the Kinect. Our interface uses a probabilistic algorithm to ...
Per Ola Kristensson, Thomas Nicholson, Aaron J. Qu...
CHI
2011
ACM
12 years 9 months ago
SandCanvas: a multi-touch art medium inspired by sand animation
Sand animation is a performance art technique in which an artist tells stories by creating animated images with sand. Inspired by this medium, we have developed a new multitouch d...
Rubaiat Habib Kazi, Kien Chuan Chua, Shengdong Zha...
TEI
2010
ACM
147views Hardware» more  TEI 2010»
14 years 4 days ago
A robust and accurate 3d hand posture estimation method for interactive systems
In this paper, a new 3D hand posture estimation system using a single camera and 3 interactive systems are introduced. Existing hand gesture recognition systems estimate hand'...
Emi Tamaki
CHI
2005
ACM
14 years 5 months ago
Experimental analysis of mode switching techniques in pen-based user interfaces
Inking and gesturing are two central tasks in pen-based user interfaces. Switching between modes for entry of uninterpreted ink and entry of gestures is required by many pen-based...
Yang Li, Ken Hinckley, Zhiwei Guan, James A. Landa...