We describe a mechanism that can be used to drive interfaces from a description logic (DL) model of the domain. A simple layer with limited expressivity sits on top of the DL, wit...
This paper addresses software plasticity, i.e. the ability of interactive systems to adapt to context of use while preserving user-centered properties. In plasticity, a classical a...
Emerging in-vehicle systems have turned the contemporary car into a human-computer interaction context that has its own set of rules and challenges. Interacting with in-vehicle sy...
This paper focuses on the mapping strategies in the interface design for the Expression Synthesis Project (ESP). The goal of ESP is to use the metaphor of driving to allow non-exp...
Information Systems UI (User Interface) generation from declarative models has been the focus of numerous and various approaches in the human computer interaction community. Typic...