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» Dynamic 3D Maps and Their Texture-Based Design
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CGI
2000
IEEE
10 years 2 months ago
Dynamic 3D Maps and Their Texture-Based Design
Three-dimensional maps are fundamental tools for presenting, exploring, and manipulating geo data. This paper describes multiresolution concepts for 3D maps and their texture-base...
Jürgen Döllner, Klaus Hinrichs
VRML
2000
ACM
10 years 2 months ago
3D behavioral model design for simulation and software engineering
Modeling is used to build structures that serve as surrogates for other objects. As children, we learn to model at a very young age. An object such as a small toy train teaches us...
Paul A. Fishwick
ICPR
2004
IEEE
10 years 11 months ago
Fusion of Vision, 3D Gyro and GPS for Camera Dynamic Registration
This paper presents a novel framework of hybrid camera pose tracking system for outdoor navigation system. Traditional vision based or inertial sensor based solutions are mostly d...
Francisco Lamosa, Hanqing Lu, Keiichi Uchimura, Zh...
DATE
2010
IEEE
110views Hardware» more  DATE 2010»
10 years 3 months ago
An RDL-configurable 3D memory tier to replace on-chip SRAM
—In a conventional SoC designs, on-chip memories occupy more than the 50% of the total die area. 3D technology enables the distribution of logic and memories on separate stacked ...
Marco Facchini, Paul Marchal, Francky Catthoor, Wi...
SI3D
2009
ACM
10 years 5 months ago
Dynamic solid textures for real-time coherent stylization
Stylized rendering methods, which aim at depicting 3D scenes with 2D marks such as pigments or strokes, are often faced with temporal coherence issues when applied to dynamic scen...
Pierre Bénard, Adrien Bousseau, Joëlle...
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