Abstract- We present experiments (co)evolving Go players based on artificial neural networks (ANNs) for a 5x5 board. ANN structure and weights are encoded in multi–chromosomal g...
We present a connectionist architecture that can learn a model of the relations between perceptions and actions and use this model for behavior planning. State representations are...
Hierarchical clustering is used widely to organize data and search for patterns. Previous algorithms assume that the body of data being clustered is fixed while the algorithm runs...
H. Van Dyke Parunak, Richard Rohwer, Theodore C. B...
A number of representation schemes have been presented for use within Learning Classifier Systems, ranging from binary encodings to neural networks. This paper presents results fr...