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ICIP
2003
IEEE
14 years 7 months ago
Text to visual synthesis with appearance models
This paper presents a new method named text to visual synthesis with appearance models (TEVISAM) for generating videorealistic talking heads. In a first step, the system learns a ...
Javier Melenchón, Fernando De la Torre, Ign...
JVCA
2006
128views more  JVCA 2006»
13 years 6 months ago
Facial actions as visual cues for personality
What visual cues do human viewers use to assign personality characteristics to animated characters? While most facial animation systems associate facial actions to limited emotion...
Ali Arya, Lisa N. Jefferies, James T. Enns, Steve ...
MM
2004
ACM
277views Multimedia» more  MM 2004»
13 years 11 months ago
Avatar-mediated face tracking and lip reading for human computer interaction
Advanced human computer interaction requires automatic reading of human face in order to make the computer interact with human in the same way as human-to-human communication. We ...
Xiaozhou Wei, Lijun Yin, Zhiwei Zhu, Qiang Ji
ATAL
2008
Springer
13 years 8 months ago
Individual differences in expressive response: a challenge for ECA design
To create realistic and expressive virtual humans, we need to develop better models of the processes and dynamics of human emotions and expressions. A first step in this effort is...
Ning Wang, Stacy Marsella, Tim Hawkins
CA
2003
IEEE
13 years 11 months ago
How Believable Are Real Faces? Towards a Perceptual Basis for Conversational Animation
Regardless of whether the humans involved are virtual or real, well-developed conversational skills are a necessity. The synthesis of interface agents that are not only understand...
Douglas W. Cunningham, Martin Breidt, Mario Kleine...