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» Dynamic Game Balancing: An Evaluation of User Satisfaction
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TPDS
2010
199views more  TPDS 2010»
13 years 3 months ago
Flexible Cache Consistency Maintenance over Wireless Ad Hoc Networks
—One of the major applications of wireless ad hoc networks is to extend the Internet coverage and support pervasive and efficient data dissemination and sharing. To reduce data a...
Yu Huang 0002, Jiannong Cao, Beihong Jin, XianPing...
SP
2006
IEEE
169views Security Privacy» more  SP 2006»
13 years 11 months ago
A Safety-Oriented Platform for Web Applications
The Web browser has become the dominant interface to a broad range of applications, including online banking, Web-based email, digital media delivery, gaming, and ecommerce servic...
Richard S. Cox, Steven D. Gribble, Henry M. Levy, ...
ICPP
2009
IEEE
13 years 11 months ago
SkipStream: A Clustered Skip Graph Based On-demand Streaming Scheme over Ubiquitous Environments
Providing continuous on-demand streaming services with VCR functionality over ubiquitous environments is challenging due to the stringent QoS requirements of streaming service as ...
Qifeng Yu, Tianyin Xu, Baoliu Ye, Sanglu Lu, Daoxu...
APIN
2006
90views more  APIN 2006»
13 years 5 months ago
AgentTeamwork: Coordinating grid-computing jobs with mobile agents
AgentTeamwork is a grid-computing middleware system that dispatches a collection of mobile agents to coordinate a user job over remote computing nodes in a decentralized manner. I...
Munehiro Fukuda, Koichi Kashiwagi, Shin-ya Kobayas...
LCN
2006
IEEE
13 years 11 months ago
Computing Real Time Jobs in P2P Networks
— In this paper, we present a distributed computing framework designed to support higher quality of service and fault tolerance for processing deadline-driven tasks in a P2P envi...
Jingnan Yao, Jian Zhou, Laxmi N. Bhuyan