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» Dynamic Game Balancing: An Evaluation of User Satisfaction
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CCGRID
2003
IEEE
13 years 10 months ago
Preliminary Evaluation of Dynamic Load Balancing Using Loop Re-partitioning on Omni/SCASH
Increasingly large-scale clusters of PC/WS continue to become majority platform in HPC field. Such a commodity cluster environment, there may be incremental upgrade due to severa...
Yoshiaki Sakae, Mitsuhisa Sato, Satoshi Matsuoka, ...
BERTINORO
2005
Springer
13 years 10 months ago
Multifaceted Simultaneous Load Balancing in DHT-Based P2P Systems: A New Game with Old Balls and Bins
In this paper we present and evaluate uncoordinated on-line algorithms for simultaneous storage and replication load-balancing in DHT-based peer-to-peer systems. We compare our ap...
Karl Aberer, Anwitaman Datta, Manfred Hauswirth
MM
2006
ACM
105views Multimedia» more  MM 2006»
13 years 11 months ago
Improving the experience of controlling avatars in camera-based games using physical input
This paper investigates two methods of improving the user experience of camera-based interaction. First, problems that arise when avatars are designed to mimic a user’s physical...
Na Li, Neema Moraveji, Hiroaki Kimura, Eyal Ofek
ICNP
2002
IEEE
13 years 10 months ago
Optimal Stream Replication for Video Simulcasting
Abstract—Video simulcasting enables a sender to generate replicated streams of different rates, serving receivers of diverse access bandwidths. As replication introduces noticeab...
Jiangchuan Liu, Bo Li
IAT
2006
IEEE
13 years 11 months ago
Dynamic Service Composition and Selection through an Agent Interaction Protocol
This paper addresses the dynamic service selection and composition issues for the satisfaction of user requirements. We propose an approach in which agents perform service composi...
Yasmine Charif-Djebbar, Nicolas Sabouret