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IJCAI
2003
13 years 6 months ago
Virtual World as Interface for Human-Robot Interaction
This article describes preliminary work on a research environment called Virtual Synergy to represent a shared virtual map of an area for multiple autonomous robots by modifying t...
Eric Normand, Sheila Tejada
VMV
2003
182views Visualization» more  VMV 2003»
13 years 6 months ago
From Images to Video: View Morphing of Three Images
This paper presents a novel image-based approach to generate a video of a scene based on only three wide-baseline uncalibrated images without the use of a 3D model. After automati...
Jiangjian Xiao, Mubarak Shah
VVS
2000
IEEE
171views Visualization» more  VVS 2000»
13 years 9 months ago
Fast CSG voxelization by frame buffer pixel mapping
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and...
Shiaofen Fang, Duoduo Liao
RT
2001
Springer
13 years 9 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
JFR
2007
144views more  JFR 2007»
13 years 5 months ago
Real-Time SLAM with Octree Evidence Grids for Exploration in Underwater Tunnels
We describe a Simultaneous Localization and Mapping (SLAM) method for a hovering underwater vehicle that will explore underwater caves and tunnels, a true three dimensional (3D) e...
Nathaniel Fairfield, George Kantor, David Wettergr...