We describe the implementation of an interaction technique which allows users to store and retrieve information and computational functionality on different parts of their body. W...
Steven Strachan, Roderick Murray-Smith, Ian Oakley...
We describe a rhythmic interaction mechanism for mobile devices. A PocketPC with a three degree of freedom linear acceleration meter is used as the experimental platform for data ...
This contribution presents our approach for an instrumented automatic gesture recognition system for use in Augmented Reality, which is able to differentiate static and dynamic ges...
Stefan Reifinger, Frank Wallhoff, Markus Abla&szli...
Abstract. The integration of more and more functionality into the human machine interface (HMI) of vehicles increases the complexity of device handling. Thus optimal use of differ...
Martin Zobl, Ralf Nieschulz, Michael Geiger, Manfr...
This paper describes a physically embodied and animated user interface to an interactive call handling agent, consisting of a small wireless animatronic device in the form of a sq...