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» Dynamic Sculpting and Deformation of Point Set Surfaces
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GRAPHICSINTERFACE
1996
13 years 6 months ago
Realistic Animation of Liquids
We present a comprehensive methodology for realistically animating liquid phenomena. Our approach unifies existing computer graphics techniques for simulating fluids and extends t...
Nick Foster, Dimitris N. Metaxas
CVPR
2007
IEEE
13 years 9 months ago
Inferring 3D Volumetric Shape of Both Moving Objects and Static Background Observed by a Moving Camera
We present a novel approach to inferring 3D volumetric shape of both moving objects and static background from video sequences shot by a moving camera, with the assumption that th...
Chang Yuan, Gérard G. Medioni
COMPGEOM
2004
ACM
13 years 10 months ago
The corner arc algorithm
In a landmark survey of visibility algorithms in 1974, Sutherland, Sproull, and Schumacker stated that “We believe the principal untapped source of help for hidden surface algor...
Olaf A. Hall-Holt
PR
2008
123views more  PR 2008»
13 years 5 months ago
Extensions of vector quantization for incremental clustering
In this paper, we extend the conventional vector quantization by incorporating a vigilance parameter, which steers the tradeoff between plasticity and stability during incremental...
Edwin Lughofer
BMCBI
2010
116views more  BMCBI 2010»
13 years 5 months ago
Optimization algorithms for functional deimmunization of therapeutic proteins
Background: To develop protein therapeutics from exogenous sources, it is necessary to mitigate the risks of eliciting an anti-biotherapeutic immune response. A key aspect of the ...
Andrew S. Parker, Wei Zheng, Karl E. Griswold, Chr...