Abstract. We propose a model of the shape, motion and appearance of a sequence of images that captures occlusions, scene deformations, arbitrary viewpoint variations and changes in...
Jeremy D. Jackson, Anthony J. Yezzi, Stefano Soatt...
An interactive system is described for creating and animating deformable 3D characters. By using a hybrid layered model of kinematic and physics-based components together with an ...
In multi-user virtual environments real-world people interact via digital avatars. In order to make the step from the real world onto the virtual stage convincing the digital equi...
Naveed Ahmed, Edilson de Aguiar, Christian Theobal...
This paper presents a Bayesian framework for multi-cue 3D object tracking of deformable objects. The proposed spatio-temporal object representation involves a set of distinct linea...