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RT
2001
Springer
13 years 10 months ago
A Perceptually-Based Texture Caching Algorithm for Hardware-Based Rendering
: The performance of hardware-based interactive rendering systems is often constrained by polygon fill rates and texture map capacity, rather than polygon count alone. We present a...
Reynald Dumont, Fabio Pellacini, James A. Ferwerda
MVA
2007
186views Computer Vision» more  MVA 2007»
13 years 7 months ago
Improving Rotation Invariance of the Volume Local Binary Pattern Operator
Dynamic texture is an extension of texture to the temporal domain. Recently, a powerful method for dynamic texture recognition based on volume local binary patterns (VLBP) was pro...
Guoying Zhao, Matti Pietikäinen
CVPR
2007
IEEE
14 years 7 months ago
Classifying Video with Kernel Dynamic Textures
Antoni B. Chan, Nuno Vasconcelos
ICCV
2005
IEEE
14 years 7 months ago
Mixtures of Dynamic Textures
Antoni B. Chan, Nuno Vasconcelos
ICCV
2001
IEEE
14 years 7 months ago
Dynamic Textures
Stefano Soatto, Gianfranco Doretto, Ying Nian Wu