Increased platform heterogeneity and varying resource availability in distributed systems motivates the design of resource-aware applications, which ensure a desired performance l...
This article describes a 3D biomechanical simulation of a salamander to be used in experiments in computational neuroethology. The physically-based simulation represents the salama...
ct In recent years, the use of streamed digital video as a teaching and learning resource has become an increasingly attractive option for many educators as an innovation which exp...
This paper deals with the design of a multi-modal system for pervasive context-aware service provision and humanenvironment interaction in augmented environments by the use of Per...
Alessandro Genco, Giuseppe Reina, Paolo Raccuglia,...
: We here report on a study exploring the use of augmented books for early literacy education. Children aged 6-7 interacted alone and in pairs with an AR-book. The study was iterat...