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SGP
2007
13 years 7 months ago
Dynamic geometry registration
We propose an algorithm that performs registration of large sets of unstructured point clouds of moving and deforming objects without computing correspondences. Given as input a s...
Niloy J. Mitra, Simon Flöry, Maks Ovsjanikov,...
VR
2003
IEEE
211views Virtual Reality» more  VR 2003»
13 years 9 months ago
Editing Real World Scenes: Augmented Reality with Image-based Rendering
We present a method that using only an uncalibrated camera allows the capture of object geometry and appearance, and then at a later stage registration and AR overlay into a new s...
Dana Cobzas, Martin Jägersand, Keith Yerex
WSCG
2003
155views more  WSCG 2003»
13 years 5 months ago
Recovering Registered Geometry and High Dynamic Range Texture with Coded Structured Light
In the last two decades the problem of accurately capturing the geometry of an object was extensively studied, while the acquisition of high-quality textures only in recent years ...
Asla Medeiros Sá, Paulo Cezar Pinto Carvalh...
CGA
2008
13 years 4 months ago
Automatic High-Dynamic Range Image Generation for Dynamic Scenes
Katrien Jacobs, Céline Loscos, Greg Ward