Abstract. Background characters in virtual environments do not require the same amount of processing that is usually required by main characters, however we still want simulation t...
An important challenge in virtual environment applications is to steer virtual characters through complex and dynamic worlds. The characters should be able to plan their paths and...
Ioannis Karamouzas, Roland Geraerts, Mark H. Overm...
This paper presents a simple and efficient method of modeling synthetic vision, memory, and learning for autonomous animated characters in real-time virtual environments. The mode...
Recently a new generation of virtual worlds has emerged in which users are provided with open-ended modelling tools with which they can create and modify world content. The result...