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» ETC2: texture compression using invalid combinations
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EGH
2007
Springer
13 years 11 months ago
ETC2: texture compression using invalid combinations
Jacob Ström, Martin Pettersson
EGH
2010
Springer
13 years 2 months ago
Texture compression of light maps using smooth profile functions
Light maps have long been a popular technique for visually rich real-time rendering in games. They typically contain smooth color gradients which current low bit rate texture comp...
Jim Rasmusson, Jacob Ström, Per Wennersten, M...
EUROMICRO
1998
IEEE
13 years 9 months ago
Image Compression Using the Wavelet Transform on Textural Regions of Interest
This paper suggests a new image compression scheme, using the discrete wavelet transformation (DWT), which is based on attempting to preserve the texturally important image charac...
Dimitris A. Karras, S. A. Karkanis, Basil G. Mertz...
ICPR
2004
IEEE
14 years 5 months ago
BTF Image Space Utmost Compression and Modelling Method
The bidirectional texture function (BTF) describes texture appearance variations due to varying illumination and viewing conditions. This function is acquired by large number of m...
Jirí Filip, Michael Arnold, Michal Haindl
ICIP
2003
IEEE
14 years 6 months ago
Image segmentation by spatially adaptive color and texture features
We present an image segmentation algorithm that is based on spatially adaptive color and texture features. The proposed algorithm is based on a previously proposed algorithm but i...
Junqing Chen, Thrasyvoulos N. Pappas, Aleksandra M...