In this paper, we present an easy, efficient and practical algorithm, which extracts the feature silhouette from a photograph for virtual human modeling. Our segmentation algorith...
Yu Wang 0010, Charlie C. L. Wang, Matthew Ming-Fai...
We present a versatile, fast and simple framework to generate animations of scanned human characters from input optical motion capture data. Our method is purely meshbased and req...
Edilson de Aguiar, Rhaleb Zayer, Christian Theobal...
The Virtual Explorer project of the Senses Bureau at the University of California, San Diego, focuses on creating immersive, highly interactive environments for education and scie...
Kevin L. Dean, Xyler S. Asay-Davis, Evan M. Finn, ...
We present a novel method for solving the challenging problem of generating 3D models of generic object categories from just one single un-calibrated image. Our method leverages t...
Min Sun, Shyam Sunder Kumar, Gary R. Bradski, Silv...
Computer animation has come a long way during the last decade and is now capable of producing near-realistic rendered 3D computer graphics models of expressive, talking, acting hu...