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CGF
2011
12 years 8 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
WWW
2004
ACM
14 years 6 months ago
What's new on the web?: the evolution of the web from a search engine perspective
We seek to gain improved insight into how Web search engines should cope with the evolving Web, in an attempt to provide users with the most up-to-date results possible. For this ...
Alexandros Ntoulas, Junghoo Cho, Christopher Olsto...
HPDC
2005
IEEE
13 years 11 months ago
Collective caching: application-aware client-side file caching
Parallel file subsystems in today’s high-performance computers adopt many I/O optimization strategies that were designed for distributed systems. These strategies, for instance...
Wei-keng Liao, Kenin Coloma, Alok N. Choudhary, Le...
ASSETS
2006
ACM
13 years 11 months ago
MobileASL: : intelligibility of sign language video as constrained by mobile phone technology
For Deaf people, access to the mobile telephone network in the United States is currently limited to text messaging, forcing communication in English as opposed to American Sign L...
Anna Cavender, Richard E. Ladner, Eve A. Riskin