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CHI
2006
ACM
14 years 5 months ago
Effects of display position and control space orientation on user preference and performance
In many environments, it is often the case that input is made to displays that are positioned non-traditionally relative to one or more users. This typically requires users to per...
Daniel Wigdor, Chia Shen, Clifton Forlines, Ravin ...
JMM2
2008
102views more  JMM2 2008»
13 years 4 months ago
Impact of Spatial Reference Frames on Human Performance in Virtual Reality User Interfaces
The design of virtual reality user interfaces (VRUI) is still an open field of research and development. One category of VRUI is the 3D floating menus that can be manipulated by us...
Marc Bernatchez, Jean-Marc Robert
CHI
2004
ACM
14 years 5 months ago
Combining 2D and 3D views for orientation and relative position tasks
We compare 2D/3D combination displays to displays with 2D and 3D views alone. Combination displays we consider are: orientation icon (i.e., side-by-side), in-place methods (e.g., ...
Melanie Tory, Torsten Möller, M. Stella Atkin...
PRESENCE
1998
79views more  PRESENCE 1998»
13 years 4 months ago
Navigation System for the Blind: Auditory Display Modes and Guidance
The research we are reporting here is part of our effort to develop a navigation system for the blind. Our long-term goal is to create a portable, self-contained system that will ...
Jack M. Loomis, Reginald G. Golledge, Roberta L. K...
ICMI
2007
Springer
138views Biometrics» more  ICMI 2007»
13 years 11 months ago
Speech-filtered bubble ray: improving target acquisition on display walls
The rapid development of large interactive wall displays has been accompanied by research on methods that allow people to interact with the display at a distance. The basic method...
Edward Tse, Mark S. Hancock, Saul Greenberg