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VR
2007
IEEE
131views Virtual Reality» more  VR 2007»
13 years 11 months ago
The Effects of Scene Complexity, Stereovision, and Motion Parallax on Size Constancy in a Virtual Environment
In this paper, the effects of three visual factors: scene complexity, stereovision and motion parallax on correct perception of a virtual object’s size were analyzed in an immer...
Xun Luo, Robert V. Kenyon, Derek Kamper, Daniel J....
APGV
2010
ACM
328views Visualization» more  APGV 2010»
13 years 7 months ago
Can I pass?: using affordances to measure perceived size in virtual environments
Perception of an accurate sense of the scale depicted in computer graphics is important for many applications. How to best characterize the accuracy of space perception in compute...
Michael Geuss, Jeanine Stefanucci, Sarah H. Creem-...
SI3D
1999
ACM
13 years 9 months ago
Voodoo dolls: seamless interaction at multiple scales in virtual environments
The Voodoo Dolls technique is a two-handed interaction technique for manipulating objects at a distance in immersive virtual environments. This technique addresses some limitation...
Jeffrey S. Pierce, Brian C. Stearns, Randy F. Paus...
ICPADS
2008
IEEE
13 years 11 months ago
Delaunay State Management for Large-Scale Networked Virtual Environments
Peer-to-Peer (P2P) networks have been proposed as a promising approach to create more scalable Networked Virtual Environment (NVE) systems, but P2P-NVE also increases the probabil...
Chien-Hao Chien, Shun-Yun Hu, Jehn-Ruey Jiang
APGV
2006
ACM
131views Visualization» more  APGV 2006»
13 years 9 months ago
Minification influences spatial judgments in virtual environments
Distances in immersive virtual environments (VEs) have been commonly reported as being spatially compressed while the same judgments are performed accurately in real space. Previo...
Scott A. Kuhl, William B. Thompson, Sarah H. Creem...