A Random Geometric Graph (RGG) in two dimensions is constructed by distributing n nodes independently and uniformly at random in [0, n ]2 and creating edges between every pair of...
Milan Bradonji, Robert Elsässer, Tobias Friedrich...
Let G = G(n, r) be a random geometric graph resulting from placing n nodes uniformly at random in the unit square (disk) and connecting every two nodes if and only if their Euclide...
We investigate a prototypical agent-based model, the Naming Game, on random geometric networks. The Naming Game is a minimal model, employing local communications that captures th...
Gossip algorithms for aggregation have recently received significant attention for sensor network applications because of their simplicity and robustness in noisy and uncertain en...
Alexandros G. Dimakis, Anand D. Sarwate, Martin J....
Broadcasting algorithms are important building blocks of distributed systems. In this work we investigate the typical performance of the classical and well-studied push model. Assu...