A key step in the design of cyclo-static real-time systems is the determination of buffer capacities. In our multi-processor system, we apply back-pressure, which means that tasks...
Multimedia applications usually have throughput constraints. An implementation must meet these constraints, while it minimizes resource usage and energy consumption. The compute in...
A key step in the design of multi-rate real-time systems is the determination of buffer capacities. In our multi-processor system, we apply back-pressure as caused by bounded buff...
Maarten Wiggers, Marco Bekooij, Pierre G. Jansen, ...
Signal processing and multimedia applications are often implemented on resource constrained embedded systems. It is therefore important to find implementations that use as little ...
This paper presents efficient automatic code synthesis techniques from dataflow graphs for multimedia applications. Since multimedia applications require large size buffers contai...