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» Efficient Generation of Object Hierarchies from 3D Scenes
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CVPR
1998
IEEE
14 years 7 months ago
Efficient Multiple Model Recognition in Cluttered 3-D Scenes
We present a 3-D shape-based object recognition system for simultaneous recognition of multiple objects in scenes containing clutter and occlusion. Recognition is based on matchin...
Andrew Edie Johnson, Martial Hebert
TIP
2008
287views more  TIP 2008»
13 years 5 months ago
3-D Object Recognition Using 2-D Views
We consider the problem of recognizing 3-D objects from 2-D images using geometric models and assuming different viewing angles and positions. Our goal is to recognize and localize...
Wenjing Li, George Bebis, Nikolaos G. Bourbakis
ICIAP
2003
ACM
13 years 10 months ago
Towards automatic 3D reconstruction of urban scenes from low-altitude aerial images
We propose a methodology for reconstructing large– scale architectural scenes from low–altitude aerial images, in an efficient, accurate and fully automatic way. Towards this...
Adriano B. Huguet, Rodrigo L. Carceroni, Arnaldo d...
ICCV
2007
IEEE
14 years 7 months ago
Efficient Multi-View Reconstruction of Large-Scale Scenes using Interest Points, Delaunay Triangulation and Graph Cuts
We present a novel method to reconstruct the 3D shape of a scene from several calibrated images. Our motivation is that most existing multi-view stereovision approaches require so...
Patrick Labatut, Jean-Philippe Pons, Renaud Kerive...
ICIP
1999
IEEE
14 years 6 months ago
Realistic 3-D Scene Modeling from Uncalibrated Image Sequences
This contribution addresses the problem of obtaining photorealistic 3D models of a scene from images alone with a structure-from-motion approach. The 3D scene is observed from mul...
Reinhard Koch, Marc Pollefeys, Luc J. Van Gool