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» Efficient Network Transmission of Virtual Human Bodies
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CA
1998
IEEE
13 years 9 months ago
Efficient Network Transmission of Virtual Human Bodies
Integrating virtual human's animation in networked virtual environments (NVEs) has the potential to create severe network load issues. In NVEs, users are represented by their...
Tolga K. Capin, Maja Jovovic, Joaquim Esmerado, Am...
ICIP
2006
IEEE
14 years 6 months ago
Design of a Transmission Protocol for a CVE
Virtual reality is a useful tool to train individuals for various different situations or scenarios. A single person utilizing a virtual environment can greatly enhance their skil...
Fred Stakem, Ghassan Alregib, Biing-Hwang Juang, M...
ICMCS
2000
IEEE
111views Multimedia» more  ICMCS 2000»
13 years 9 months ago
Efficient Modeling of Virtual Humans in MPEG-4
This and the accompanying paper present an overview of the face and body animation object in the MPEG-4 Version 2 standard. The MPEG-4 standard includes the representation, compre...
Tolga K. Capin, Eric Petajan, Jörn Ostermann
JSAC
2010
194views more  JSAC 2010»
13 years 3 months ago
Burst communication by means of buffer allocation in body sensor networks: Exploiting signal processing to reduce the number of
Abstract—Monitoring human movements using wireless sensory devices promises to revolutionize the delivery of healthcare services. Such platforms use inertial information of their...
Hassan Ghasemzadeh, Vitali Loseu, Sarah Ostadabbas...
CGF
2000
179views more  CGF 2000»
13 years 4 months ago
Generating Animatable 3D Virtual Humans from Photographs
We present an easy, practical and efficient full body cloning methodology. This system utilizes photos taken from the front, side and back of a person in any given imaging environ...
Won-Sook Lee, Jin Gu, Nadia Magnenat-Thalmann