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» Efficient contour line labelling for terrain modelling
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ACSC
2010
IEEE
12 years 11 months ago
Efficient contour line labelling for terrain modelling
Terrains are an essential part of outdoor environments. Terrain models are important for computer games and applications in architecture, urban design and archaeology. A popular a...
Xin Xie, Burkhard Wünsche
AFRIGRAPH
2009
ACM
13 years 8 months ago
Using an implicit min/max KD-tree for doing efficient terrain line of sight calculations
The generation of accurate Line of Sight (LOS) visibility information consumes significant resources in large scale synthetic environments such as many-on-many serious games and b...
Bernardt Duvenhage
NIPS
2008
13 years 6 months ago
A "Shape Aware" Model for semi-supervised Learning of Objects and its Context
We present an approach that combines bag-of-words and spatial models to perform semantic and syntactic analysis for recognition of an object based on its internal appearance and i...
Abhinav Gupta, Jianbo Shi, Larry S. Davis
SOFSEM
1997
Springer
13 years 8 months ago
Algorithms for Triangulated Terrains
Digital elevation models can represent many types of geographic data. One of the common digital elevation models is the triangulated irregular network also called TIN, or polyhed...
Marc J. van Kreveld
GIS
2004
ACM
14 years 5 months ago
A new approach for a topographic feature-based characterization of digital elevation data
Triangular Irregular Network (TIN) and Regular Square Grid (RSG) are widely used for representing 2.5 dimensional spatial data. However, these models are not defined from the topo...
Eric Saux, Ki-Joune Li, Min-Hwan Kim, Rémy ...