Sciweavers

371 search results - page 75 / 75
» Electronic case studies: a problem-based learning approach
Sort
View
TCIAIG
2010
13 years 5 months ago
Game Bot Detection via Avatar Trajectory Analysis
The objective of this work is to automatically detect the use of game bots in online games based on the trajectories of account users. Online gaming has become one of the most popu...
Hsing-Kuo Pao, Kuan-Ta Chen, Hong-Chung Chang