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» Embodied Tutors for Interaction Skills Simulation Training
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PUC
2010
121views more  PUC 2010»
13 years 4 months ago
Expressing and interpreting emotional movements in social games with robots
This paper provides a framework for recording, analyzing and modeling of 3 dimensional emotional movements for embodied game applications. To foster embodied interaction, we need i...
Emilia I. Barakova, Tino Lourens
IJCAI
1989
13 years 7 months ago
Integrating Knowledge-Based System and Neural Network Techniques for Robotic Skill Acquisition
This paper describes an approach to robotic control that is patterned after models of human skill acquisition. The intent is to develop robots capable of learning how to accomplis...
David Handelman, Stephen Lane, Jack Gelfand
ITS
1998
Springer
213views Multimedia» more  ITS 1998»
13 years 10 months ago
Component-Based Construction of a Science Learning Space
We present a vision for learning environments, called Science Learning Spaces, that are rich in engaging content and activities, provide constructive experiences in scientific proc...
Kenneth R. Koedinger, Daniel D. Suthers, Kenneth D...
ANSS
2006
IEEE
13 years 12 months ago
USim: A User Behavior Simulation Framework for Training and Testing IDSes in GUI Based Systems
Anomaly detection systems largely depend on user profile data to be able to detect deviation from normal activity. Most of this profile data is based on commands executed by use...
Ashish Garg, Vidyaraman Sankaranarayanan, Shambhu ...
CARS
2004
13 years 7 months ago
Haptic interaction in VR-based paracentesis simulation for dexterity enhancement and assessment
In this paper we describe the development of an interactive virtual reality (VR) system that aims to realistically simulate specific paracentesis clinical procedures (particularly ...
Costas S. Tzafestas, Yiannis Koumpouros, Kostas Bi...