Turn-taking behavior is simulated in a coupled-agents system. Each agent is modeled as a mobile robot with two wheels. A recurrent neural network is used to produce the motor outpu...
This paper presents a recognition method for human behavior identification based on motion history image theory. The motion history image has the advantage that it can record the ...
- This paper describes mechanisms used by humans to stand on moving platforms, such as a bus or ship, and to combine body orientation and motion information from multiple sensors i...
Arash Mahboobin, Patrick J. Loughlin, Mark S. Redf...
Dynamic behavior is inherent in virtual organizations. Semantics has to be processed to manage dynamism and other properties like state, life cycle, faults, and others. In our pap...
We present a new framework for artificial life involving physically simulated, three-dimensional blocks called Division Blocks. Division Blocks can grow and shrink, divide and fo...