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» Emotion Editing using Finite Elements
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CGF
1998
121views more  CGF 1998»
13 years 4 months ago
Emotion Editing using Finite Elements
This paper describes the prototype of a facial expression editor. In contrast to existing systems the presented editor takes advantage of both medical data for the simulation and ...
Rolf M. Koch, Markus H. Gross, Albert Bosshard
IMR
2004
Springer
13 years 10 months ago
Intuitive, Interactive, and Robust Modification and Optimization of Finite Element Models
Virtual prototyping and numerical simulations are increasingly replacing real mock-ups and experiments in industrial product development. Many of these simulations, e.g. for the p...
Katrin Bidmon, Dirc Rose, Thomas Ertl
SMA
2008
ACM
157views Solid Modeling» more  SMA 2008»
13 years 4 months ago
Interactive physically-based shape editing
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
AIIDE
2008
13 years 6 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...