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» Emotional Communication with Virtual Humans
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NETGAMES
2006
ACM
13 years 10 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
GROUP
2005
ACM
13 years 10 months ago
Proactive support for the organization of shared workspaces using activity patterns and content analysis
Shared workspace systems provide virtual places for selforganized and semi-structured cooperation between local and distributed team members. These cooperation systems have been a...
Wolfgang Prinz, Baber Zaman
IUI
2000
ACM
13 years 9 months ago
Adaptive medical information delivery combining user, task and situation models
Medical information delivery for users with different levels of expertise will be required for the manned mission to Mars due to limited potential for communication with Earth. Th...
Luis Francisco-Revilla, Frank M. Shipman III
CSCW
2004
ACM
13 years 8 months ago
Putting systems into place: a qualitative study of design requirements for location-aware community systems
We present a conceptual framework for location-aware community systems and results from two studies of how sociallydefined places influence people's information sharing and c...
Quentin Jones, Sukeshini A. Grandhi, Steve Whittak...
IJET
2007
214views more  IJET 2007»
13 years 4 months ago
Employing Collaborative Learning Strategies in Online Conflict Resolution
—Although some critics may argue that conflict resolution cannot be carried out appropriately by virtual education, the basic elements of conflict present themselves within dista...
Samir Abou El-Seoud, Carme Anguera Iglesias, Marga...