The current state of the art virtual characters fall far short of characters produced by skilled animators. One reason for this is that the physical behaviors of virtual characters...
Abstract. In this paper we present an agent that can analyse certain human fullbody movements in order to respond in an expressive manner with copying behaviour. Our work focuses o...
Currently, state of the art virtual agents lack the ability to display emotion as seen in actual humans, or even in hand-animated characters. One reason for the emotional inexpres...
Abstract. Virtual agents are used to interact with humans in a myriad of applications. However, the agents often lack the believability necessary to maximize their effectiveness. T...