Sciweavers

49 search results - page 9 / 10
» Emotional identity of movies
Sort
View
COMPSYSTECH
2010
13 years 3 months ago
Anthropocentric video analysis for film and games postproduction
: The interest of the scientific community for anthropocentric (human-centered) video analysis stems from the fact that the extracted information (e.g. human presence, identity, bo...
Ioannis Pitas, Nikolaos Nikolaidis
PSYCHNOLOGY
2010
120views more  PSYCHNOLOGY 2010»
13 years 3 months ago
Exploring Self-Presence in Collaborative Virtual Teams
The concept of self-presence provides a framework for understanding how people connect to virtual self-representations on three distinct levels (body, emotions, and identity). The...
Rabindra Ratan, Béatrice S. Hasler
CVPR
2010
IEEE
14 years 1 months ago
Naming People from Dialog: Temporal Grouping and Weak Supervision
We address the character identification problem in movies and television videos: assigning names to faces on the screen. Most prior work on person recognition in video assumes s...
Timothee Cour, Benjamin Sapp, Akash Nagle, Ben Tas...
DRMTICS
2005
Springer
13 years 11 months ago
The Australian Sony PlayStation Case: How Far Will Anti-circumvention Law Reach in the Name of DRM?
This chapter overviews the legal issues arising from the modification of the Sony PlayStation console under Australian Copyright Law - the so called anti-circumvention provisions....
Brian Fitzgerald
CIVR
2005
Springer
13 years 11 months ago
Person Spotting: Video Shot Retrieval for Face Sets
Matching people based on their imaged face is hard because of the well known problems of illumination, pose, size and expression variation. Indeed these variations can exceed those...
Josef Sivic, Mark Everingham, Andrew Zisserman