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GI
2009
Springer
13 years 9 months ago
Engaging Passers-by with Interactive Screens - A Marketing Perspective
: This position paper approaches pervasive advertising from a marketing
Daniel Michelis, Hendrik Send
CONTENT
2001
Springer
13 years 8 months ago
Screen Play: Film and the Future of Interactive Entertainment
This paper looks at existing computer games and virtual environments from the perspective of film theory and practice. From this, we will draw conclusions about the ways in which ...
Andy Clarke, Grethe Mitchell
GI
2004
Springer
13 years 9 months ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus