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» Engineering a compact parallel delaunay algorithm in 3D
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COMPGEOM
2006
ACM
13 years 10 months ago
Engineering a compact parallel delaunay algorithm in 3D
We describe an implementation of a compact parallel algorithm for 3D Delaunay tetrahedralization on a 64-processor shared-memory machine. Our algorithm uses a concurrent version o...
Daniel K. Blandford, Guy E. Blelloch, Clemens Kado...
COMPGEOM
1996
ACM
13 years 9 months ago
Developing a Practical Projection-Based Parallel Delaunay Algorithm
In this paper we are concerned with developing a practical parallel algorithm for Delaunay triangulation that works well on general distributions, particularly those that arise in...
Guy E. Blelloch, Gary L. Miller, Dafna Talmor
ALGORITHMICA
1999
141views more  ALGORITHMICA 1999»
13 years 4 months ago
Design and Implementation of a Practical Parallel Delaunay Algorithm
Abstract. This paper describes the design and implementation of a practical parallel algorithm for Delaunay triangulation that works well on general distributions. Although there h...
Guy E. Blelloch, Jonathan C. Hardwick, Gary L. Mil...
IMR
2003
Springer
13 years 10 months ago
Compact Representations of Simplicial Meshes in Two and Three Dimensions
We describe data structures for representing simplicial meshes compactly while supporting online queries and updates efficiently. Our data structure requires about a factor of fi...
Daniel K. Blandford, Guy E. Blelloch, David E. Car...
IEEECGIV
2005
IEEE
13 years 10 months ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng