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» Engineering a compact parallel delaunay algorithm in 3D
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WOSP
1998
ACM
13 years 10 months ago
Poems: end-to-end performance design of large parallel adaptive computational systems
The POEMS project is creating an environment for end-to-end performance modeling of complex parallel and distributed systems, spanning the domains of application software, runti...
Ewa Deelman, Aditya Dube, Adolfy Hoisie, Yong Luo,...
CIKM
2009
Springer
14 years 10 days ago
Location cache for web queries
This paper proposes a strategy to reduce the amount of hardware involved in the solution of search engine queries. It proposes using a secondary compact cache that keeps minimal i...
Mauricio Marín, Flavio Ferrarotti, Marcelo ...
SIGGRAPH
2010
ACM
13 years 10 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
EUROSYS
2006
ACM
14 years 2 months ago
Ferret: a toolkit for content-based similarity search of feature-rich data
Building content-based search tools for feature-rich data has been a challenging problem because feature-rich data such as audio recordings, digital images, and sensor data are in...
Qin Lv, William Josephson, Zhe Wang, Moses Charika...
SI3D
1995
ACM
13 years 9 months ago
Real-Time Programmable Shading
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...