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» Enhanced Texture Editing using Self Similarity
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VVG
2003
243views Computer Vision» more  VVG 2003»
13 years 5 months ago
Enhanced Texture Editing using Self Similarity
Texture mapping is an indispensable tool for achieving realism in computer graphics. Significant progress has been made in recent years with regards to the synthesis and editing o...
Stephen Brooks, Marc Cardle, Neil A. Dodgson
CAIP
2009
Springer
165views Image Analysis» more  CAIP 2009»
13 years 11 months ago
Texture Editing Using Frequency Swap Strategy
A fully automatic colour texture editing method is proposed, which allows to synthesise and enlarge an artificial texture sharing anticipated properties from its parent textures. ...
Michal Haindl, Vojtech Havlícek
TOG
2002
111views more  TOG 2002»
13 years 4 months ago
Self-similarity based texture editing
Figure 1 Flowers expanded using self-similarity based texture warping. We present a simple method of interactive texture editing that utilizes self-similarity to replicate intende...
Stephen Brooks, Neil A. Dodgson
ICPR
2006
IEEE
14 years 5 months ago
Texture Edge Detection using Multi-resolution Features and SOM
Texture boundaries or edges are useful information for segmenting a texture image. We propose a texture edge detection algorithm using a bank of 1-D multi-channel, multiresolution...
Lalit Gupta, Sukhendu Das
VIS
2008
IEEE
121views Visualization» more  VIS 2008»
14 years 5 months ago
Direct Volume Editing
In this work we present basic methodology for interactive volume editing on GPUs, and we demonstrate the use of these methods to achieve a number of different effects. We present f...
Kai Bürger, Jens Krüger, Rüdiger Westermann