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INTETAIN
2005
Springer
13 years 10 months ago
Entertainment Personalization Mechanism Through Cross-Domain User Modeling
The growth of available entertainment information services, such as movies and CD listings, or travels and recreational activities, raises a need for personalization techniques for...
Shlomo Berkovsky, Tsvi Kuflik, Francesco Ricci
DIMEA
2007
99views Multimedia» more  DIMEA 2007»
13 years 8 months ago
Player adaptive entertainment computing
The concept of Player Adaptive Entertainment Computing (PAEC) is introduced to provide personalized experiences when interacting with the entertainment media. Two of the important ...
Kevin Kok Wai Wong
MSWIM
2006
ACM
13 years 11 months ago
Ticket-based mobile commerce system and its implementation
Security is a critical issue in mobile commerce, especially in mobile database systems since mobile environments are dynamic and traditional protection mechanisms do not work very...
Hua Wang, Xiaodi Huang, Goutham Reddy Dodda
AGENTS
1997
Springer
13 years 9 months ago
Creatures: Artificial Life Autonomous Software Agents for Home Entertainment
This paper gives a technical description of Creatures, a commercial home-entertainment software package. Creatures provides a simulated environment in which exist a number of synt...
Stephen Grand, Dave Cliff, Anil Malhotra
IAT
2010
IEEE
13 years 2 months ago
Information Retrieval eXperience (IRX): Towards a Human-Centered Personalized Model of Relevance
We approach Information Retrieval (IR) from a User eXperience (UX) perspective. Through introducing a model for Information Retrieval eXperience (IRX), this paper operationalizes a...
Frans van der Sluis, Egon L. van den Broek, Betsy ...