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» Entertainment Robots - Myth or Reality
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CHI
2005
ACM
14 years 5 months ago
Magic cubes for social and physical family entertainment
Physical and social interactions are constrained, and natural interactions are lost in most of present digital family entertainment systems [5]. Magic Cubes strive for bringing th...
Zhiying Zhou, Adrian David Cheok, Yu Li, Hirokazu ...
ACMACE
2005
ACM
13 years 11 months ago
The CaveUT system: immersive entertainment based on a game engine
We describe the development of the CaveUT system, which is a software supporting immersive virtual reality installations based on the Unreal Tournament game engine. CaveUT impleme...
Jeffrey Jacobson, Marc Le Renard, Jean-Luc Lugrin,...
ACMACE
2004
ACM
13 years 10 months ago
Robot's play: interactive games with sociable machines
Personal robots for human entertainment form a new class of computer-based entertainment that is beginning to become commercially and computationally practical. We expect a princi...
Andrew G. Brooks, Jesse Gray, Guy Hoffman
AR
2004
78views more  AR 2004»
13 years 5 months ago
Sensor system of a small biped entertainment robot
SDR-4X II is the latest prototype model of a small biped entertainment robot. It is the improved model of SDR-4X. In this paper we report on the sensing system of this robot, which...
Tatsuzo Ishida, Yoshihiro Kuroki
IWEC
2004
13 years 6 months ago
Associated Emotion and Its Expression in an Entertainment Robot QRIO
Fumihide Tanaka, Kuniaki Noda, Tsutomu Sawada, Mas...