In this paper, we consider how the relationship between content providers and content consumers is modified by configuration (especially in the case of end-user programming) and b...
Louise Barkhuus, Jennifer Ann Rode, Genevieve Bell
Leisure computing has been traditional associated with interactive entertainment media and game playing, yet despite the penetration of computing into the home, this form of engage...
The ECHOES project (Encouraging Companionship, Home Organization, and Entertainment in Seniors), is focused on understanding and improving aspects of companionship in senior popul...
It is now feasible to view media at home as easily as text-based pages were viewed when the World Wide Web (WWW) first emerged. This development has supported media sharing and se...
Understanding the ways in which information achieves widespread public awareness is a research question of significant interest. We consider whether, and how, the way in which th...