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DIGRA
2005
Springer
13 years 10 months ago
Theory as Game: Designing the Game Game
Is there a way to analyze games by the means of a game? Is there a way to brainstorm game ideas and design solutions through theory? Finnish scholar and game designer Aki Järvine...
Aki Järvinen
MOBIHOC
2009
ACM
14 years 5 months ago
Predict and relay: an efficient routing in disruption-tolerant networks
Routing is one of the most challenging open problems in disruption-tolerant networks (DTNs) because of the shortlived wireless connectivity environment. To deal with this issue, r...
Quan Yuan, Ionut Cardei, Jie Wu
MOBISYS
2008
ACM
14 years 4 months ago
Symphony: synchronous two-phase rate and power control in 802.11 wlans
Adaptive transmit power control in 802.11 Wireless LANs (WLANs) on a per-link basis helps increase network capacity and improves battery life of Wifi-enabled mobile devices. Howev...
Kishore Ramachandran, Ravi Kokku, Honghai Zhang, M...
LCPC
2007
Springer
13 years 11 months ago
Pillar: A Parallel Implementation Language
Abstract. As parallelism in microprocessors becomes mainstream, new programming languages and environments are emerging to meet the challenges of parallel programming. To support r...
Todd Anderson, Neal Glew, Peng Guo, Brian T. Lewis...
VL
2002
IEEE
165views Visual Languages» more  VL 2002»
13 years 10 months ago
Co-Ordination of Multiple External Representations during Java Program Debugging
Java program debugging was investigated in computer science students who used a software debugging environment (SDE) that provided concurrently displayed, adjacent, multiple and l...
Pablo Romero, Rudi Lutz, Richard Cox, Benedict du ...