The Sum-and-Product riddle was first published in [Fre69]. We provide an overview on the history of the dissemination of this riddle through the academic and puzzle-math community...
We propose a variant of alternating time temporal logic (ATL) with imperfect information, perfect recall, epistemic modalities for the past and strategies which are required to be ...
We study the dynamics of information change, using modal logic as a vehicle. Our semantic perspective is that of a supermodel in which a state represents some agent's informa...
A general game player automatically learns to play arbitrary new games solely by being told their rules. For this purpose games are specified in the game description language GDL...