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» Estimating Illumination Direction from Textured Images
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ICCV
2003
IEEE
14 years 8 months ago
Polarization-based Inverse Rendering from a Single View
This paper presents a method to estimate geometrical, photometrical, and environmental information of a singleviewed object in one integrated framework under fixed viewing positio...
Daisuke Miyazaki, Robby T. Tan, Kenji Hara, Katsus...
ICCV
2003
IEEE
14 years 8 months ago
Multiple-cue Illumination Estimation in Textured Scenes
In this paper, we present a method that integrates cues from shading, shadow and specular reflections for estimating directional illumination in a textured scene. Texture poses a ...
Yuanzhen Li, Stephen Lin, Hanqing Lu, Heung-Yeung ...
RT
2005
Springer
13 years 11 months ago
Estimation of 3D Faces and Illumination from Single Photographs Using A Bilinear Illumination Model
3D Face modeling is still one of the biggest challenges in computer graphics. In this paper we present a novel framework that acquires the 3D shape, texture, pose and illumination...
Jinho Lee, Hanspeter Pfister, Baback Moghaddam, Ra...
ICPR
2008
IEEE
14 years 7 months ago
Describing texture directions with Von Mises distributions
In this work we describe a new approach for texture characterization. Starting from the autocorrelation matrix an elegant description through a mixture of Von Mises distributions ...
Costantino Grana, Daniele Borghesani, Rita Cucchia...
ECCV
2004
Springer
14 years 8 months ago
Estimating Intrinsic Images from Image Sequences with Biased Illumination
We present a method for estimating intrinsic images from a fixed-viewpoint image sequence captured under changing illumination directions. Previous work on this problem reduces the...
Yasuyuki Matsushita, Stephen Lin, Sing Bing Kang, ...