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» Estimating and Adapting to Registration Errors in Augmented ...
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VRST
1999
ACM
13 years 9 months ago
Fast calibration for augmented reality
Augmented Reality overlays computer generated images over the real world. To correctly depict spatial relations between real and virtual objects, these images have to be generated...
Anton L. Fuhrmann, Dieter Schmalstieg, Werner Purg...
VRST
2009
ACM
13 years 11 months ago
Standalone edge-based markerless tracking of fully 3-dimensional objects for handheld augmented reality
This paper presents a markerless tracking technique targeted to the Windows Mobile Pocket PC platform. The primary aim of this work is to allow the development of standalone augme...
João Paulo S. M. Lima, Veronica Teichrieb, ...
VR
2010
IEEE
133views Virtual Reality» more  VR 2010»
13 years 3 months ago
The role of latency in the validity of AR simulation
It is extremely challenging to run controlled studies comparing multiple Augmented Reality (AR) systems. We use an AR simulation approach, in which a Virtual Reality (VR) system i...
Cha Lee, Scott Bonebrake, Tobias Höllerer, Do...
AUGHUMAN
2010
13 years 3 months ago
On-line document registering and retrieving system for AR annotation overlay
We propose a system that registers and retrieves text documents to annotate them on-line. The user registers a text document captured from a nearly top view and adds virtual annot...
Hideaki Uchiyama, Julien Pilet, Hideo Saito
ISMAR
2007
IEEE
13 years 11 months ago
Initialisation for Visual Tracking in Urban Environments
Outdoor augmented reality systems often rely on GPS to cover large environments. Visual tracking approaches can provide more accurate location estimates but typically require a ma...
Gerhard Reitmayr, Tom Drummond