This paper presents a fully automated algorithm for reconstructing a textured 3D model of a face from a single photograph or a raw video stream. The algorithm is based on a combin...
Pia Breuer, Kwang In Kim, Wolf Kienzle, Bernhard S...
In this paper, we propose a novel framework to jointly recover the illumination environment and an estimate of the cast shadows in a scene from a single image, given coarse 3D geo...
ct We propose a new near-real time technique for 3D face pose tracking from a monocular image sequence obtained from an uncalibrated camera. The basic idea behind our approach is t...
Understanding and modifying the effects of arbitrary illumination on human faces in a realistic manner is a challenging problem both for face synthesis and recognition. Recent res...
Face recognition algorithms have to deal with significant amounts of illumination variations between gallery and probe images. State-of-the-art commercial face recognition algori...