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» Estimation-Quantization Geometry Coding Using Normal Meshes
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CGF
2004
95views more  CGF 2004»
13 years 4 months ago
Hierarchical Retargetting of Fine Facial Motions
We present a novel technique for retargetting captured facial animation to new facial models. We use dense motion data that can express fine motions such as wrinkles. We use a nor...
Kyunggun Na, Moonryul Jung
SIGGRAPH
2000
ACM
13 years 9 months ago
Normal meshes
Normal meshes are new fundamental surface descriptions inspired by differential geometry. A normal mesh is a multiresolution mesh where each level can be written as a normal offse...
Igor Guskov, Kiril Vidimce, Wim Sweldens, Peter Sc...
SMI
2003
IEEE
138views Image Analysis» more  SMI 2003»
13 years 10 months ago
Higher Order Prediction for Geometry Compression
A lot of techniques have been developed for the encoding of triangular meshes as this is a widely used representation for the description of surface models. Although methods for t...
Stefan Gumhold, Rachida Amjoun
VMV
2004
150views Visualization» more  VMV 2004»
13 years 6 months ago
Hierarchical Shape-Adaptive Quantization for Geometry Compression
The compression of polygonal mesh geometry is still an active field of research as in 3d no theoretical bounds are known. This work proposes a geometry coding method based on pred...
Stefan Gumhold
CGF
2005
126views more  CGF 2005»
13 years 4 months ago
FreeLence - Coding with Free Valences
We introduce FreeLence, a novel and simple single-rate compression coder for triangle manifold meshes. Our method uses free valences and exploits geometric information for connect...
Felix Kälberer, Konrad Polthier, Ulrich Reite...