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» Evaluating Hardware Compilation Techniques
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EGH
2010
Springer
13 years 3 months ago
GPU random numbers via the tiny encryption algorithm
Random numbers are extensively used on the GPU. As more computation is ported to the GPU, it can no longer be treated as rendering hardware alone. Random number generators (RNG) a...
Fahad Zafar, Marc Olano, Aaron Curtis
PVLDB
2010
111views more  PVLDB 2010»
13 years 1 days ago
Net-Fli: On-the-fly Compression, Archiving and Indexing of Streaming Network Traffic
The ever-increasing number of intrusions in public and commercial networks has created the need for high-speed archival solutions that continuously store streaming network data to...
Francesco Fusco, Marc Ph. Stoecklin, Michail Vlach...
SIGMOD
2011
ACM
193views Database» more  SIGMOD 2011»
12 years 8 months ago
Fast checkpoint recovery algorithms for frequently consistent applications
Advances in hardware have enabled many long-running applications to execute entirely in main memory. As a result, these applications have increasingly turned to database technique...
Tuan Cao, Marcos Antonio Vaz Salles, Benjamin Sowe...
MOBISYS
2009
ACM
14 years 5 months ago
Point&Connect: intention-based device pairing for mobile phone users
Point&Connect (P&C) offers an intuitive and resilient device pairing solution on standard mobile phones. Its operation follows the simple sequence of point-and-connect: wh...
Chunyi Peng, Guobin Shen, Yongguang Zhang, Songwu ...