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COLING
2008
13 years 7 months ago
Switching to Real-Time Tasks in Multi-Tasking Dialogue
In this paper we describe an empirical study of human-human multi-tasking dialogues (MTD), where people perform multiple verbal tasks overlapped in time. We examined how conversan...
Fan Yang, Peter A. Heeman, Andrew L. Kun
HAPTICS
2002
IEEE
13 years 11 months ago
Virtual Peg-in-Hole Performance Using a 6-DOF Magnetic Levitation Haptic Device: Comparison with Real Forces and with Visual Gui
We describe two experiments using three testbeds (real, virtual and vision-only) for comparison of user performance during 3-D peg-in-hole tasks. Tasks are performed using a six-d...
B. J. Unger, A. Nicolaidis, Peter J. Berkelman, A....
IV
2009
IEEE
185views Visualization» more  IV 2009»
14 years 28 days ago
Real-World User Evaluations of a Visual and Interactive Web Search Interface
Although laboratory user studies are the most common method for validating the utility of information visualization systems, it may be difficult to determine if such studies accu...
Orland Hoeber, Daniel Schroeder, Michael Brooks
RTCSA
1998
IEEE
13 years 10 months ago
Wait-Free Snapshots in Real-Time Systems: Algorithms and Performance
Snap-shot mechanisms are used to read a globally consistent set of variable values. Such a mechanism can be used to solve a variety of communication and synchronization problems, ...
Andreas Ermedahl, Hans Hansson, Marina Papatrianta...
FDL
2006
IEEE
14 years 10 days ago
Reusing Real-Time Systems Design Experience
To ensure correctness and performance of real-time embedded systems, early evaluation of properties is needed. Based on design experience for real-time systems and using the conce...
Oana Florescu, Jeroen Voeten, Marcel Verhoef, Henk...