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PSYCHNOLOGY
2010
116views more  PSYCHNOLOGY 2010»
13 years 3 months ago
Social and Spatial Presence: An Application to Optimize Human-Computer Interaction
This study provides a framework for researchers who study human-computer interaction to develop and evaluate user-centric user-interfaces by applying existing theories about telep...
Karl Horvath, Matthew Lombard
CSEE
2006
Springer
13 years 9 months ago
Students Managing the Software Development Process: A Meta-Level Retrospective Evaluation
A fifteen week module on software engineering management exposed graduate students to practical aspects of the management of software development: emphasizing the recording and an...
Anne Comer, Helen M. Edwards
EUROMICRO
2004
IEEE
13 years 9 months ago
Introducing Agile Methods: Three Years of Experience
The paper summarizes three years of experience of introducing agile practices in academic environments. The perceptions of students from four different academic programs (Diploma,...
Grigori Melnik, Frank Maurer
WEBNET
2000
13 years 6 months ago
Experiences from the Development and Use of Simulation Software for Complex Systems Education
In this paper, we present our lessons from the design and use of two educational software tools for teaching behavioral modeling to graduate students of digital art. The tools, Pai...
Elpida Tzafestas

Publication
159views
12 years 4 months ago
Evaluating the Effectiveness of Board Game Usage to Teach GSE Dynamics
When preparing students for an industrial or academic career in software engineering, educational institutions need to address the globally distributed character of the software en...
Kevin Dullemond, Ben van Gameren, Rini van Solinge...