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CHI
2004
ACM
14 years 6 months ago
Sensing GamePad: electrostatic potential sensing for enhancing entertainment oriented interactions
This paper introduces a novel way to enhance input devices to sense a user's foot motion. By measuring the electrostatic potential of a user, this device can sense the user&#...
Jun Rekimoto, Hua Wang
MHCI
2009
Springer
14 years 15 days ago
A preliminary evaluation of head and facial feature tracking for input on mobile devices
This paper discusses the concept of using head and facial feature tracking as an input mechanism for mobile devices. We present our concept and ideas, along with preliminary findi...
Kathryn Carnegie, Stuart Fleming, Esfandiar Ammira...
CHI
2011
ACM
12 years 9 months ago
MOGCLASS: evaluation of a collaborative system of mobile devices for classroom music education of young children
Composition, listening, and performance are essential activities in classroom music education, yet conventional music classes impose unnecessary limitations on students’ ability...
Yinsheng Zhou, Graham Percival, Xinxi Wang, Ye Wan...
CHI
2010
ACM
14 years 25 days ago
Cord input: an intuitive, high-accuracy, multi-degree-of-freedom input method for mobile devices
A cord, although simple in form, has many interesting physical affordances that make it powerful as an input device. Not only can a length of cord be grasped in different location...
Julia Schwarz, Chris Harrison, Scott E. Hudson, Je...
ACMACE
2006
ACM
13 years 12 months ago
Interaction techniques for musical performance with tabletop tangible interfaces
We present a set of interaction techniques for electronic musical performance using a tabletop tangible interface. Our system, the Audiopad, tracks the positions of objects on a t...
James Patten, Ben Recht, Hiroshi Ishii